Flow Database

Play, edit, fork, and explore pre build flows

Basics

  • 1 Understanding Nodes

    Author: Wanderer
    License: CC BY 4.0
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  • 2 Understanding flow edges

    Author: Wanderer
    License: CC BY 4.0
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  • 3 Understanding the context

    Author: Wanderer
    License: CC BY 4.0
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  • 4 Understanding the flow order

    Author: Wanderer
    License: CC BY 4.0
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  • 5 Understanding control edges

    Author: Wanderer
    License: CC BY 4.0
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Education

Examples

  • Clearing the chat

    Have you ever wondered how to build a self-clearing chat flow? I don't think so. Because who needs that anyway? Here's an example. You can see that first, a few messages are sent to the chat. Afterward, a short timer is triggered, which ultimately leads to the clear node.

    Author: Wanderer
    License: CC BY 4.0
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  • Echo: Repeat a prompt

    This chatbot waits for your input. It then creates a message with the content you entered. After you enter a message, the bot first responds. A call-edge then restores the prompt to its default state. Because the prompt no longer contains any data, the connection to the message is severed. This means the message is no longer part of the current context. The message is set to be resent when the context resumes.

    Author: Wanderer
    License: CC BY 4.0
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  • Listen on changes

    Author: Wanderer
    License: CC BY 4.0
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  • Markdown

    Author: Wanderer
    License: CC BY 4.0
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  • Prompt for a password

    This chat will wait until you type the correct password. Hey? Can you find it? If the password is incorrect, a message will be sent and the prompt will be reset so you can try again. This is just an example. Please never store sensitive information in a public Wanderer flow.

    Author: Wanderer
    License: CC BY 4.0
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  • Random cat facts

    This example shows how you can quickly turn a public API into a chatbot.

    Author: Wanderer
    License: CC BY 4.0
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  • Restore and watch contexts

    Author: Wanderer
    License: CC BY 4.0
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  • Simple calculator

    Author: Wanderer
    License: CC BY 4.0
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  • Simple GPT based intent detection with tasks and reflection

    When users send a prompt to this agent, a GPT node will attempt to determine the intents. Task nodes ensure that multiple intents can be processed smoothly one after the other.

    Author: Wanderer
    License: CC BY 4.0
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  • Simple keyword based intent detection with tasks and reflection

    This agent contains a prompt that accepts text from the user. This text is then passed to various Contains nodes. These nodes examine whether certain keywords are present in the text and activate other branches accordingly.

    Author: Wanderer
    License: CC BY 4.0
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Logic

  • AND-Gate

    Author: Wanderer
    License: CC BY 4.0
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  • OR-Gate

    An OR gate is a logical structure. It describes how different conditions can occur for the same event to be triggered. OR gates are represented in this system using 'may edges'.

    Author: Wanderer
    License: CC BY 4.0
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Nodes

  • ChatGPT node

    GPT nodes can be used to generate dynamic prompts from the flow. These are answered by ChatGpt. You can then use the response in the flow.

    Author: Wanderer
    License: CC BY 4.0
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  • Comment Nodes

    Author: Wanderer
    License: CC BY 4.0
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  • Conclusion node

    Author: Wanderer
    License: CC BY 4.0
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  • Fetch node

    Author: Wanderer
    License: CC BY 4.0
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  • Message node

    Author: Wanderer
    License: CC BY 4.0
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  • Prompt node

    Author: Wanderer
    License: CC BY 4.0
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  • Question node

    Author: Wanderer
    License: CC BY 4.0
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  • Start node

    Author: Wanderer
    License: CC BY 4.0
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  • Switch node

    This flow contains a switch. You can use 'call edges' to turn the switch on or off. When this happens is determined by a simple question. You can turn the switch on or off from the chat.

    Author: Wanderer
    License: CC BY 4.0
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  • Task Node

    Author: Wanderer
    License: CC BY 4.0
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Patterns

  • Branches

    A branch structure is like the branches of a tree. They branch out further and further.

    Author: Wanderer
    License: CC BY 4.0
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  • Pattern: Sequenz

    Author: Wanderer
    License: CC BY 4.0
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  • Star structure

    In a star structure, there is a central node from which the signals are sent outward. You can see that the connected nodes are processed in parallel. The respective layers are discovered simultaneously and sorted and executed according to the order of the widest edges.

    Author: Wanderer
    License: CC BY 4.0
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Puzzles

  • Puzzle: Add one not edge to complete

    Author: Wanderer
    License: CC BY 4.0
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  • Puzzle: Remove one may edge

    Author: Wanderer
    License: CC BY 4.0
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Tutorial

  • Tutorial: Start

    This flow is part of the tutorial, which can be loaded within the builder.

    Author: Wanderer
    License: CC BY 4.0
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  • Tutorial: Interface Basics

    Author: Wanderer
    License: CC BY 4.0
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  • Tutorial: Edit nodes and edges

    Author: Wanderer
    License: CC BY 4.0
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  • Tutorial: Create new nodes

    Author: Wanderer
    License: CC BY 4.0
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  • Tutorial: Connect nodes

    Author: Wanderer
    License: CC BY 4.0
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